Does anyone have issues with Stream.publish ?
I have all the needed permissions, whitelisting, etc., it used to work in my application and suddenly I started getting feedback from users about not being able to post anything.
I checked and stream.publish returns an Incorrect signature error, while for example stream.addComment works for the same app and data.
Did anything change for stream.publish or is it broken as of now ? Just as a test I downloaded the Facebook for Adobe AIR application and I'm unable to make a post from there as well.
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Just found that when I try to post using Stream.publish to someone's wall, by specifying "target_id", I get this error:
200: Posts to a page cannot also include a target_id...
I haven't changed anything in my app to induce this behavior and it used to work...
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I'm getting the bug too, I have a "Session key invalid or no longer valid" (code 102) while any other call still works (so the session key IS valid). It looks like Facebook introduced a bug, hopefully they will fix it quickly.
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Same here. What gives? It's clearly a FB Connect problem. I'm really tired of stuff changing for under us an making our apps seem buggy (first the new user IDs that break Facebook's own iPhone code, and now this). Sigh.
Did anybody find a workaround? Is Facebook scrambling to fix this? Are they even aware it's a problem?
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erwanl wrote:
I'm getting the bug too, I have a "Session key invalid or no longer valid" (code 102) while any other call still works (so the session key IS valid). It looks like Facebook introduced a bug, hopefully they will fix it quickly.
Yep exactly the same for my app - nothing has changed and im getting the Session key invalid or no longer valid after calling stream_publish
Facebook dev team have broken something. Sigh. the last few months had been great - no changes - no bugs developing overnight!
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I have opened a bug : http://bugs.developers.facebook.com/sho … gi?id=6010
please add your comments to the above link so that the devs fix it asap!
Ta
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Thanks for opening the bug report. Let's hope Facebook fixes it really soon, it renders my application almost useless...
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Same for me. Just stopped working. Anyone have any update? Facebook, any chance you can fix? We're getting a ton of complaints.
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I'm going to be the harbringer of doom and say that this is not a "bug". Given how explicit the error message is, I suspect that Facebook decided that they didn't want apps publishing to other people's stream.
I really, really, hope I'm wrong. And of course, even if they did pull something like that, the least they could have done was to notify us, preferably in advance.
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well, if they don't want apps publishing to people's stream then I would imagine that they would just remove Stream.publish all together, as it would seem to server no other purpose. Regardless, they need to get it fixed or let us know what's going on--knowing after the fact causes a TON of issues and support issues.
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same here....
publishing to user's profile and I get
"Session key invalid or no longer valid"
publishing to a page and I get an error about target_id
app been working fine for a long time..
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Thanks for the reports everyone - we will be pushing a hotfix shortly.
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Phew! Good to hear. Can't wait for the fix!
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We started getting the 102 errors a few hours ago. Our app posts a message to the user's stream, as well as our company's page. So we would get two 102 errors, one for each publish attempt.
Now the post to the user's stream is working, but we now get a 200 error when publishing to our company's page.
Just wanted to add some more info in case it helps Facebook get a fix out faster.
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Yes, it's finally fixed! Thanks FB!
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Yes thank you for fixing that, Facebook!
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Is there a similar problem again? I had a script that uses $facebook->api_client->stream_publish($message); in PHP working fine earlier this morning but it's no longer working.
Thanks!
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Hi there,
I'm seeing this error still appearing... did anyone or Facebook manage to find a solution to this?
Please, please help... I have trawled Google and all these Forums with no luck at all.
Thanks,
Travis.
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